Playing PlayStation® format software on your system

You can download and play PlayStation® format software on your system.
PlayStation® format software can be downloaded from (PS Store), or downloaded from (PlayStation®Store) on a PS3™ system and copied to your system. For details, see "Playing a game downloaded from PlayStation®Store" and "Playing a game downloaded using a PS3™ system and copied to your system".

  • To use this feature, you must be signed up for Sony Entertainment Network on your system.
  • To download or copy a game, a memory card* is necessary.
    *
    For a PCH-1000 series system, you must have a memory card for the PS Vita system inserted.
  • Some PlayStation® format software is not compatible with your system.
  • PSNSM and PlayStation®Store are only available in certain countries and regions, and in certain languages. Also, the types of content and services offered by PlayStation®Store, and the specific content available, vary by country and region. For details, contact customer support in your country or region.
  • Some games cannot be copied from the PS3™ system to your system, or cannot be downloaded using your system.

Playing PlayStation® format software

The basic operations are the same as those for a game on PlayStation®Vita card. For details, see "Playing a game on a PlayStation®Vita card".

Saved data for PlayStation® format software

Saved data for PlayStation® format software is saved on virtual memory cards created on the memory card*.
A virtual memory card is created automatically when you start PlayStation® format software and save your game. For each application, two virtual memory cards (for MEMORY CARD slots 1 and 2) are created with the same name as the title of the game.

*
For a PCH-1000 series system, you must have a memory card for the PS Vita system inserted.

  • The maximum amount of saved data that can be stored in one virtual memory card is 15 blocks. The number of blocks required to save data varies depending on the software in use.
  • Saved data for PlayStation® format software is managed separately from the application data (game data).
  • You can use (Content Manager) to copy or back up saved data onto a PS3™ system or computer.
  • If a game is supported by multiple systems, you can copy and play existing saved data for that game from PS Vita TV systems, PSP™ systems, and PS3™ systems. For details, see "Copying and playing saved data on multiple systems".

PlayStation® format software menu

When PlayStation® format software is running, press and hold the PS button to display the Settings screen, where you can adjust various settings.
The settings displayed vary depending on the game.

Screenshot

You can take screenshots during gameplay in games that support the screenshot feature. You can view the captured screenshots in (Photos).‎

Switch Discs

Some PlayStation®format software requires the switching of discs. When playing such games on your system, the switching of discs is performed virtually.

Controller Settings

You can change controller settings during gameplay.

Assign Buttons

You can change button assignments.
With [Standard], you can use the PS Vita system buttons in the same way as the controller buttons of the PlayStation® system. You can also use the rear touch pad in place of the L2 button/L3 button/R2 button/R3 button.
Rear view of the system:

    Select [Custom] to assign the buttons to any of the buttons on your PS Vita system. The settings for [Custom] are saved separately for each game.

Assign Touchscreen You can assign controller buttons of the PlayStation® system to the four corners of the screen.
Assign Rear Touch Pad

You can assign the rear touch pad to act like buttons on a controller for the PlayStation® system. Select the left half to assign the L1 button/L2 button/L3 button, and select the right half to assign the R1 button/R2 button/R3 button.

Rear view of the system:

    Note that any settings for [Assign Rear Touch Pad] will override the settings for [Standard] under [Assign Buttons].

Assign Controllers You can change the controller port assignment. If the controller port is specified by the game, assign the appropriate controller port.
Switch Modes You can switch the controller mode. Switch to a mode that supports the game you are playing. For some games, the mode is selected automatically.

Memory Card Utility

You can import saved data to a virtual memory card or delete saved data from a virtual memory card.

The virtual memory card for the game that is running is displayed on the left side of the screen. You can switch between MEMORY CARD slot 1 and 2 with (Left) and (Right).


You can import saved data using the following method:

1.
Select [Import].
Another virtual memory card appears on the right side of the screen. Select the virtual memory card containing the saved data you want to import with (Left) and (Right).
2.
Select the saved data you want to import.
3.
Select [Copy].

You can delete saved data using the following method:

1.
Select the saved data you want to delete.
2.
Select [Delete].

Other settings

While playing a game, you can adjust settings such as those for the screen and volume.

Screen Mode You can set the mode you want to display. If you select [Custom], you can change the screen size by dragging the screen, by pinching the screen in, or by pinching the screen out.
Display Application Side-by-Side with PocketStation™ While PlayStation® format software compatible with PocketStation™ is in use, you can verify what is displayed on the PocketStation™ screen. To change this setting, you must switch the slot 1 virtual memory card to PocketStation™.
Volume Adjustment You can adjust the volume.
Disc Load Speed You can adjust disc load speed. If you select [Fast], disc load speed will be improved.
Bilinear Filtering Bilinear filtering is a function that smoothens the roughness of the graphics. Enable bilinear filtering to enjoy smoother graphics when the graphics displayed on your system appear rough.

With some games, the effects of this function might be hard to see, and the graphics might be rough even when this function is enabled. In this case, adjust this setting to [Normal] or disable this function.

Reset Game

You can reset a game.

Playing on PocketStation™

Select the icon of a game compatible with PocketStation™

A )
PlayStation®
Select this icon to start PlayStation® format software.
B )
PocketStation™
Select this icon to start the PocketStation™ game .
If you have not used the application before, the (PlayStation®Store) icon is displayed instead. Download the PocketStation™ for PlayStation®Vita application from (PlayStation®Store).

To start a game with PocketStation™, start the PlayStation® format software, and then download the corresponding PocketStation™ game. Downloads and the operations that you can perform differ by game. For details, see the instructions for the game.

Switching the virtual memory card to PocketStation™

To use PocketStation™ while the PlayStation® format software is running, you must switch the virtual memory card to PocketStation™. Press and hold the PS button, and then select [Memory Card Utility] > [PocketStation™に変更する(Change to PocketStation™)] in the menu that is displayed.

Button assignments

The following buttons are used for controlling PocketStation™.

A )
Press the button/ button.
B )
Press the button.
C )
Press the button.
D )
Press the button/ button.
E )
Press the button/ button.

Operations performed with the directional buttons can also be performed with the left stick.

PocketStation™ menu

When PocketStation™ is in use, press the PS button to display the menu screen, where you can select options to display the PocketStation™ operating instructions, verify the ID number, and use the optical communication feature.

  • Optical Communication (Ad Hoc) Mode
    You can use your system's ad hoc mode to connect with your Friends and play games that support optical communications.
  • Screen Mode
    You can set the mode you want to display. If you select [Image] > [Change], a list of content is displayed. Select an item to set it as the background image. In the list of content, only 960 × 544 pixel PNG files that can be set as the background image are displayed.

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